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Tag Archives: various gardens

Slaying the Spiderstalker

28 Sunday Jun 2020

Posted by fictivite in Uncategorized

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rumbleseed, various gardens

Played 6/20/20 IRL, 1/8/2122 IG.

  • Thoreson Grimeater (Anders) Berserker, Chef, Healer.
  • Ivo Flynt (Imre) Support, Gunsmith, Engineer. (Apprentice, Tella)

Preparing to Go

The Various Gardens Expedition Council took some time to deliberate on the Silkpurser offer to turn over Kalara Heights to Rumbleseed in exchange for slaying the spiderstalker beast that hunted in their Screenhall so they could return home.

Meanwhile, at the Hollowing Party, Thoreson won a cooking competition against a local favorite, an elderly engineer named Chef Jaya whose cooking tended to aim for mass production. Many locals were steamed at him for being an arrogant shallower and disrespecting their local culture and customs.

Assuming they’d get permission to go after the spiderstalker, Ivo and Tella worked on a portable ballista and an armor-piercing harpoon Ivo dubbed the Tickler. Ivo’s teachers scoffed at his idea for an explosive-tipped armor-piercing harpoon that would latch inside armor and be anchored to a cable to keep the prey from escaping. The rope would be too heavy and too frail, and the force of the harpoon wouldn’t be enough to do what he wanted. He feverishly worked on the harpoon and anchored it with spidersilk cable; this was his chance to use a field test to prove those “experts” wrong. Ivo and Tella also weaponized their cosmic spores from the Golden Vent in a short-range explosive blaster. Just in case.

News

The Rustad family earned a major victory as Lady Jeet ran into a “clotting” of fungal ogres and cut them back to stone, burning the area out and laying the foundation for a forge keep at the head of the Roaring Stairs. Her family continued mounting assaults against the trolls that the fungal ogres had kept in check.

The Timaron family was not so fortunate. They suffered a major setback as Marralease, one of their leaders, was missing in action. Her team checked the Cinnamon Swell area, and only one survivor made it back to the expedition. The Cinnamon Swell was full of a very fine tan dust, and it was not only toxic and irritating, it was explosive. The team faced off with hulking shrimp-like creatures that could vent plasma attacks, and when the dwarves opened fire they detonated the fog.

The Mission Was Authorized

Ten dwarves were assigned to the Fellowship, two squads to hunt the spiderstalker.

Oria’s Gunners were assigned from the Dunn family, led by a Chosen. Ivo was pleased to take command of that squad, and he inspired the Chosen to bless his ballista.

Burava’s Slayers were assigned from the Grimeater family, close assault specialists under Thoreson’s command. Burava was impressed by Thoreson’s perspective and experience, and offered her services as a delver (and her squad in support of the hunt.)

Equipped with armor-piercing rounds and dwarven resolve, the Fellowship headed out to the Golden Vent with Sypert as their guide.

Journey to the Screenhall

They passed through spore-laden winds, and when they were half a day out from the Screenhall they camped so they would arrive fresh and dangerous. Tella asked them how they managed their anxiety; through preparation and bottling up violence to release at an opportune time.

As they approached the Screenhall they saw swarms of wasps ganging up on targets and stinging them to death. They were jumped by swarms of finger-sized wasps at one point, and Thoreson’s legendary weapon tore through one mass with a burst of energy as Ivo’s firebombs sorted out the rest. Vanmil managed to use her energy to create a vortex to whisk the wasps away until they could be otherwise discouraged. The Fellowship was increasingly cautious as the wasp swarms buzzing past got bigger and bigger, some the size of their forearms.

Luring the Spiderstalker

Once they saw the grand ruin of the Screenhall, they decided to lure the spiderstalker out rather than going into unfamiliar territory after it.

Thoreson and a team located some vent spiders and pounced, and after a little back-and-forth they managed to kill a few to harvest their glands to create a scent lure.

Ivo and a team created a spider-like shape made of explosives in a serviceable ambush site. When the others returned, they made the bait more realistic by adding some actual spider legs and scenting the trap. Then they hid and waited.

The spiderstalker didn’t show.

Growing impatient (because it was her idea) Burava took some spider lure and headed towards the hall, Thoreson backing her up. She managed to lure the spiderstalker out, and it casually tore her apart before Thoreson could intervene. He got its attention in turn, and as it pounced on him he deflected its attention with a burst from his legendary weapon, and managed to scramble to relative safety long enough for the bored super predator to lose interest–and pick up the scent of the actual lure.

The Battle of Screenhall

Ivo triggered the trap, blasting the spiderstalker at close range with all his explosives as it approached the trap. The spiderstalker squeezed out horrific sludgy defenders out of its abdomen; it was a multi-dimensional being with some sort of parasite monsters tucked between its plates.

Tickler hit, blew a hole in the carapace, and lodged; the cable held, and the spiderstalker could not retreat.

As Ivo’s shooters poured bullets into the monster, Thoreson rushed it from the far side and led his warriors into battle with it. The spiderstalker swept its mighty horn across the attackers, badly hurting some of them, but they managed to hack at it as bullets banged and ricocheted around them.

Thoreson tore into its flank, breaching its thorax and roaring as he plunged into its innards. He sensed its life force, a crystal matrix in its center. As the meat crushed him all around and stings stitched through him, he clutched at the crystal and tried to drag it free.

He was blacking out and the crystal was too slippery and secure; he found something else deep in his rage, another presence that combined with him and lent him strength to tear the crystal loose. It changed from glowing bright yellow to curdling with blood and pulsing red.

Ivo ran down to the dying beast and rescued Thoreson from its guts, reviving the berserker and marveling at the crystal.

Conclusion

The dwarves wasted little time hacking some trophies loose, and they relocated quickly. The death of a super predator is a tricky thing to manage, and other inquisitive responses would likely be incoming. They retreated back to Roachseat with their prizes and Told the Tale. Kalara Heights would soon be theirs.

They earned 6 Ledger.

Roachseat

08 Monday Jun 2020

Posted by fictivite in Uncategorized

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rumbleseed, various gardens

This frontier town is at the edge of Rumbleseed territory in the Deeps, at the end of the Delve. The town is shared between Rumbleseed dwarves and a local tribe of Sithics, bug-like natives with hive lifestyles and a complicated history of conflict and cooperation with the dwarves.

Roachseat is in a massive cavern, a cluster of buildings suspended by cabling (both organic and built) with many wires and walkways connecting them. Below the hanging city is a range with many stone dish shapes built into the floor where deep moss grows, cultivated to produce a fresh crop every three months.

This efficient production uses up the city’s waste, and allows much bigger herds of housebeetles (the size of a two story building when full grown) to be maintained. The beetles get a rune carved in their shell when young, and it striates as they grow until they are big enough for the community to come together and have a hollowing party, slaughtering the housebeetle and packing the meat to last the community for a long time. They also export the moss to other communities that need roughage for their insectile livestock.

The local dwarves are led by the Grimeater family, and Roachseat Grimeaters tend to adopt aesthetics and materials to echo the stylish exoskeletons and tactics of their Sithic allies.

There is significant trade with neighboring fungaloid communities. The nearby cavern known as the Golden Vent has forest-scale fungus that is metabolizing something long dead that gives off cosmic energy. The spores from the biggest fungus are therefore dangerous to breathe (and the size of snowflakes) as they put the breather into the dying mind of something beyond their comprehension. There are many predators that frequent the area. Beyond the Golden Vent is the Elefrangy Stretch (a fungaloid community) and beyond that, an entry to the Various Gardens.

Beyond the Firescreamer

08 Monday Jun 2020

Posted by fictivite in Uncategorized

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Tags

open table, play report, rumbleseed, various gardens

Played 6/6/20 IRL, 12/22/21212 IG.

  • Thoreson Grimeater (Anders) Berserker, Chef, Healer.
  • Ivo Flynt (Imre) Support, Gunsmith, Engineer. (Apprentice, Tella)
  • Vanmil Glowhide (Kriss) Vanguard, Adept, Jeweler. (Fleshpacter, Fishel)

Roachseat

Thoreson and Ivo represented the Dunn family, and in Roachseat they met with Vanmil, a local representative from the Grimeater family who was also working with the expedition into the Various Gardens. While they waited in Roachseat for the council leading the expedition to hand out assignments, they were supervised by Cerise, a local Sithic assigned to watch them and make sure they got everything they needed. A Rustad family team led by Lady Jeet was also waiting for an assignment.

Confronting the Firescreamer

Word came in that the Dunn team was assigned the task of clearing out a monster on the road into the Various Gardens, while the Rustad family team was assigned local errands. Triumphant, the Dunn team (Thoreson, Ivo, and Vanmil) met with their guide, a fungaloid named Sypert. In order to get the full story, one or more dwarves would have to breathe in Sypert’s spores to meld communicate, as the little fungaloid could not talk. Vanmil had experience communing with fungaloids, and handled the briefing.

The mission was to travel through the Golden Vent, an area controlled by the local fungaloids. The Golden Vent was troubled by attacks from a firescreamer and its victims, sporehounds it corrupted to become fog breathers. They target those who breathe, so the fungaloids and Sithics were relatively safe.

A year ago the fungaloids agreed the expedition could pass through their lands, and the Sithics agreed to allow the expedition a few months ago. In the last week the fungaloids withdrew their approval, so the whole expedition was impereled.

The fungaloids were concerned that additional traffic would draw more predators, and they needed a sign the dwarves could handle themselves and not suffer predation. They must confront the firescreamer, behead it, and present the head as a trophy to an elder of the fungaloid circles in the Elefrangy Stretch. The elder would then decide whether they could proceed with the overall expedition or not. Only a few dwarves could go; they didn’t want to scare the firescreamer off. Sypert would serve as guide.

Preparing to Go

Before heading out, they handled some business. All three visited a few alchemical and enchanter workshops in Roachseat, collecting magical fragments and chemicals. Ivo retreated to build several fragmentary explosives, tutoring Tella in constructing explosives.

Thoreson and Vanmil asked around for an invitation to a scheduled hollowing, a community event where a crowd showed up to butcher one of the massive beetles in the herd below the city, hollowing out the towering bug and preparing a feast to feed the town for days. As a visiting chef, and a Grimeater from the Shallows, Thoreson was eager to share the experience and demonstrate his skill. Thoreson also purchased some climbing harnesses and supplies, and secured a grubbly as a beast of burden.

Vanmil checked in with the local Sithic elders, arranging a meet with a shaman to see what she could find out about the sporehounds and the firescreamer and the fog breathers. The shaman told her the firescreamer’s flames were fire, but not fire; fire turns physical material to heat, light, energy, and motion, and the firescreamer burned memory and connectedness to this world instead. Vanmil thanked them for sharing some information on the threat.

Into the Golden Vent

They traveled in relative safety, attentive to Sypert guiding them around hazards. They didn’t breathe the “snowfall” of spores from the giant fungus, they didn’t get too close to big wet holes full of predators, and they avoided the local wildlife on their way into the Golden Vent. Vanmil attuned to the life force of the place so she would be better able to pick out anomalies in the teeming ecosystem.

Ambush!

They reached the Golden Vent Passage, and fog billowed in as the fog breathers attacked. The fog triggered panic and deadened the ability to see life and motion in the combat site. Ivo’s gunfire blew one of the tough fog breathers away as they closed, and he also shot a second one as the Fellowship finished off the third.

The Firescreamer attacked, but was backed off by more gunfire and mystic assaults from Vanmil. Relocating, it sprang out to tear her face off, but she drove it back. It withstood a pounding from the berserker before Vanmil managed to shove the mighty creature back further, demanding Ivo hurl his explosive. He did, and the grenade exploded in the air, showering everyone with enchanted shrapnel.

The firescreamer tried to escape, but somehow Vanmil wrested it into position so it could not, then her chitinous fist weapons shattered its jaw and she twisted its head, snapping the neck.

The Fellowship removed the head altogether as the fog breather corpses dissolved unpleasantly; Vanmil memorized the energy flavor in their skulls as they smoldered out, and Thoreson removed some spicy glands from the firescreamer’s throat to spice up the upcoming hollowing party.

Elefrangy Stretch

The Fellowship followed Sypert to the Elefrangy Stretch, and he led them to one of the conscious elders that was not melded deep and unable to communicate. The elder was a mystic called Funderbunk. (The fungaloids don’t bother with names, they have a deeply rooted sense of identity and don’t need titles, so the name was assigned at some point by a dwarf.)

All of the Fellowship melded with Funderbunk, whose thoughts were somewhat inscrutable. The main takeaway was that the fungaloids approved the expedition going forward, and the dwarves were successful.

They returned to Roachseat without incident, earning 5 Ledger each.

Chambers of the Clanhome

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adventure report caskbound clan creatures elf humans legend location lore magic map milestone open table planning play report promotion rules rumbleseed strange mission templar tributary update upgrade various gardens various gardens; rumbleseed

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